Reference · Licence · license.rs
set_license Function
The app's licence key (EL1....). Returns what the engine made of it.
func setLicense(key: String) -> LicenseStatuspublic static LicenseStatus SetLicense(string key)pub fn set_license(key: String) -> LicenseStatusParameters
| Name | Type | Swift / C# |
|---|---|---|
key | String | key |
Returns
Errors
Does not throw.
Signatures are generated from the engine’s code. Swift is checked against the generated bindings; C# follows the bindings generator’s naming rules.